You know what's really effective in horror games? When they mess with your perception of reality

. Like, have you ever played a game where everything seems normal at first, but then suddenly something's off and you can't quite put your finger on what it is? That's when the fear starts to creep in, and it's like your brain is trying to process all this weirdness.
And I think that's what makes horror games so scary – we're not just reacting to what we see or hear, but also what our brains are telling us. Like, if you know something's about to jump out at you, your heart starts racing and you tense up, even before it happens. It's like your body is trying to prepare for the worst-case scenario

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But what I love about games like Loop//Error or Until Dawn is how they play with our expectations. They use all these little cues and hints to make us think we know what's going on, but then suddenly subvert it and everything changes. It's like our brains are trying to catch up with the game, and when they finally do, it's this huge revelation that's both terrifying and exhilarating

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Anyway, I just think horror games are a great example of how technology can be used to create this amazing sense of tension and fear. And let's be real, who doesn't love feeling scared in a safe environment?

