UK Toy Sales Experience Rebound After Five Years of Downturn as Brits Opt for More Family-Friendly Fun.
A recent report has revealed that UK toy sales have surged by 6% to £3.9 billion in 2025, marking the first time since the pandemic that the industry has seen a rise in growth. This rebound is attributed to consumers seeking more wholesome entertainment options, as traditional "pocket money" toys continue to dwindle in popularity.
The British Toy & Hobby Association (BTHA) attributes this shift to an "evolving era of play," where toys are increasingly linked to broader cultural moments that appeal to both children and adults. This trend is exemplified by the success of franchises such as Minecraft, Pokémon, and Stranger Things, which have spawned a range of film-driven toys, video game-linked merchandise, and collectible figurines.
Sales data shows that building sets, led by the popularity of Lego, are experiencing rapid growth, with sales up 25% compared to last year. Conversely, traditional "pocket money" toys have seen a decline in demand, making way for more premium products catering to kids aged 12 and above.
The rise of kidults – consumers aged 12 and over who spend their disposable income on expensive toys – has also contributed significantly to the industry's resurgence. These buyers now account for £1 in every £3 spent on toys in the UK, with sales increasing by 10% in 2025.
"Franchises like Minecraft, Stranger Things, and Wicked have shown that toys can be a powerful way to bring people together and create shared experiences," said Melissa Symonds, executive director of UK Toys at Circana. "As we've seen, toys that allow both children and adults to engage with their favorite worlds are playing an increasingly important role in modern entertainment."
With the average toy price rising 5% to £12.37 in 2025, manufacturers have successfully passed on rising costs to consumers. The most sought-after products now come with a higher price tag, with toys ranging from £30-£50 at the top end of the market.
Overall, this rebound in UK toy sales offers a promising sign for an industry that has weathered significant challenges over the past few years. As Brits continue to seek out more family-friendly entertainment options, it will be interesting to see how the toy industry adapts and evolves in response to changing consumer preferences.
A recent report has revealed that UK toy sales have surged by 6% to £3.9 billion in 2025, marking the first time since the pandemic that the industry has seen a rise in growth. This rebound is attributed to consumers seeking more wholesome entertainment options, as traditional "pocket money" toys continue to dwindle in popularity.
The British Toy & Hobby Association (BTHA) attributes this shift to an "evolving era of play," where toys are increasingly linked to broader cultural moments that appeal to both children and adults. This trend is exemplified by the success of franchises such as Minecraft, Pokémon, and Stranger Things, which have spawned a range of film-driven toys, video game-linked merchandise, and collectible figurines.
Sales data shows that building sets, led by the popularity of Lego, are experiencing rapid growth, with sales up 25% compared to last year. Conversely, traditional "pocket money" toys have seen a decline in demand, making way for more premium products catering to kids aged 12 and above.
The rise of kidults – consumers aged 12 and over who spend their disposable income on expensive toys – has also contributed significantly to the industry's resurgence. These buyers now account for £1 in every £3 spent on toys in the UK, with sales increasing by 10% in 2025.
"Franchises like Minecraft, Stranger Things, and Wicked have shown that toys can be a powerful way to bring people together and create shared experiences," said Melissa Symonds, executive director of UK Toys at Circana. "As we've seen, toys that allow both children and adults to engage with their favorite worlds are playing an increasingly important role in modern entertainment."
With the average toy price rising 5% to £12.37 in 2025, manufacturers have successfully passed on rising costs to consumers. The most sought-after products now come with a higher price tag, with toys ranging from £30-£50 at the top end of the market.
Overall, this rebound in UK toy sales offers a promising sign for an industry that has weathered significant challenges over the past few years. As Brits continue to seek out more family-friendly entertainment options, it will be interesting to see how the toy industry adapts and evolves in response to changing consumer preferences.