Geoff Barrow of Portishead has a candid take on the music that gets him going - or not. In an interview, he confesses that his own band's 90s classics, like 'Dummy,' are precisely the kind of music he'd rather not be associated with when it comes to intimate moments.
"It makes me think: 'That's really chilled, man.' But people are only listening to Beth's voice, not what she's saying," Barrow explains, implying that his band's iconic sound is often reduced to a single vocalist's emotive delivery. "I've had people actually say 'My daughter over there was made to your music'...and I'm like 'fuck off.' I can't think of anything worse to make love to."
This statement is reflective of Barrow's perspective on his own band's legacy - where their sonic experiments have been transformed into the backdrop for countless romantic entanglements. The idea that their 90s albums were so influential yet also perceived as "chilled" music may be jarring, especially given the genre-defying nature of Portishead's sound.
In contrast to this sentiment, Barrow expresses his enthusiasm for film and his recent foray into cinematic storytelling with 'Game.' Having found inspiration in J.G. Ballard's 'Concrete Island' and adapting it into a feature-length narrative, Barrow reveals that he initially aimed to create a horror film before shifting focus to the end of rave culture.
"We wanted to capture the way the rave scene went from free festivals to something more corporate," he explains. This sentiment underscores his deep connection to his hometown of Portishead and its role in shaping his musical tastes.
Barrow's journey as an artist has been marked by numerous creative endeavors, including Beak> with Will Young, a collaboration that emerged organically through mutual friends. Despite the challenges associated with managing multiple projects simultaneously, Barrow remains driven by his passion for storytelling and sound exploration.
As he prepares to screen 'Game' at the historic Clevedon Curzon cinema in Portishead, Barrow reflects on his own musical journey, tracing it back to a pivotal moment when he played drums for a three-piece band at a caravan park. The memories of that early performance serve as a reminder of where his love of music truly began.
When asked about songs that evoke strong emotions, Barrow cites Public Enemy's 'Contract on the World Love Jam' and Low's 'Plastic Cup,' both tracks whose powerful openings leave him in awe. He also shares insight into Invada Records' early days when the label utilized Myspace to facilitate connections between artists.
Throughout our conversation, it becomes clear that Geoff Barrow remains an artist driven by his artistic vision rather than external expectations. As we navigate the complexities of the music industry and its myriad challenges, Barrow's perspective serves as a refreshing reminder of why music truly matters - not necessarily for the accolades or commercial success but because it has the power to create connections between people on a fundamental level.
"It makes me think: 'That's really chilled, man.' But people are only listening to Beth's voice, not what she's saying," Barrow explains, implying that his band's iconic sound is often reduced to a single vocalist's emotive delivery. "I've had people actually say 'My daughter over there was made to your music'...and I'm like 'fuck off.' I can't think of anything worse to make love to."
This statement is reflective of Barrow's perspective on his own band's legacy - where their sonic experiments have been transformed into the backdrop for countless romantic entanglements. The idea that their 90s albums were so influential yet also perceived as "chilled" music may be jarring, especially given the genre-defying nature of Portishead's sound.
In contrast to this sentiment, Barrow expresses his enthusiasm for film and his recent foray into cinematic storytelling with 'Game.' Having found inspiration in J.G. Ballard's 'Concrete Island' and adapting it into a feature-length narrative, Barrow reveals that he initially aimed to create a horror film before shifting focus to the end of rave culture.
"We wanted to capture the way the rave scene went from free festivals to something more corporate," he explains. This sentiment underscores his deep connection to his hometown of Portishead and its role in shaping his musical tastes.
Barrow's journey as an artist has been marked by numerous creative endeavors, including Beak> with Will Young, a collaboration that emerged organically through mutual friends. Despite the challenges associated with managing multiple projects simultaneously, Barrow remains driven by his passion for storytelling and sound exploration.
As he prepares to screen 'Game' at the historic Clevedon Curzon cinema in Portishead, Barrow reflects on his own musical journey, tracing it back to a pivotal moment when he played drums for a three-piece band at a caravan park. The memories of that early performance serve as a reminder of where his love of music truly began.
When asked about songs that evoke strong emotions, Barrow cites Public Enemy's 'Contract on the World Love Jam' and Low's 'Plastic Cup,' both tracks whose powerful openings leave him in awe. He also shares insight into Invada Records' early days when the label utilized Myspace to facilitate connections between artists.
Throughout our conversation, it becomes clear that Geoff Barrow remains an artist driven by his artistic vision rather than external expectations. As we navigate the complexities of the music industry and its myriad challenges, Barrow's perspective serves as a refreshing reminder of why music truly matters - not necessarily for the accolades or commercial success but because it has the power to create connections between people on a fundamental level.